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June 18, 2008
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:iconshtl:
One more old stuff, this one not yet finished...

Hope you'll like him/it :)

---
Here's a link to a very simple "kata" animation test.
[link]

QT7-divX5/720x450px/00'11"/1.7Mo
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:iconaltocontrastestudio:
~AltoContrasteStudio Aug 21, 2010  Professional Digital Artist
TREMENDO diseño!!!

Me encantó cada una de las partes que componen el personaje...

Bellísimo trabajo el tuyo ;)
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:iconshtl:
~shtl Aug 23, 2010  Professional Digital Artist
=D
¡Muchas gracias!

comprendi... Yo no hablo español (no me recuerdo nada :blushes:), pero muchas gracias !
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:iconamazingameziane:
~AMAZINGAMEZIANE Apr 14, 2009  Professional Digital Artist
il n'y a que toi pour coller WAR & MONK ensemble et avoir un résultat BADASS comme ça...
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:iconshtl:
~shtl Apr 14, 2009  Professional Digital Artist
Bah qu'est-ce tu fais là toi? °_0 bonjour vous! :)
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:iconaspras:
Its all well modeled of course , just that mainly the torso is a lot more complicated than the legs and the head. Even though im using Maya id like to know how you do your ambient occlusion by the way .
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:iconshtl:
~shtl Jul 1, 2008  Professional Digital Artist
;-)

Well, there are many ways of processing, but when I personally use it, I just add AO in material, on the color shaders layers (color "slot"). This way you can add AO on precise parts nor all the image. Also allows to tweak the precision per shader, which is so much faster when rendering :) Hope it helps ? :)
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:iconaspras:
Materials are great as well as the modeling of the main body .
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:iconshtl:
~shtl Jul 1, 2008  Professional Digital Artist
"...modeling of the main body"
Do you mean the rest isn't well modeled ? :(
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:iconshtl:
~shtl Jun 19, 2008  Professional Digital Artist
Hello, et merci :)
Comme pour l'autre image [link]
Maintenant sous maxon cinema4d r10.5. Ici un rendu raytrace de base avec une touche d'ambiant occlusion (Advenced Render).
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:iconbryanxander:
Un autre superbe artwork :)
Tu bosses sous quel logiciel ?
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