More WIP yesterday evening. Few teaks. Bigger render. Now I can see what goes wrong in bump maps, spec maps, and some minor modeling issues around eyes area...
___________________________________________________ Software: Cinema4d only! (vrayforc4d engine) Technical info on the previous entry here: [link]
i can see that you are "kinda" skilled in Cinema 4d well if you have some spare time :/ would you mind giveing me some tip's? the thing is i have a loggo i want to do from 2d to 3d and i tryed to do it but i dont realy know how to do ^^ well i would apriciat it if you would help me! [link] there's the loggo... just if you can give me some tips how to do it.. just used cinema 4d in one mounth now so im not realy skilled yet xD
Yeah you'r right about bump map. Since it's 100% procedural, It indeed needs more work on it.
i do not know anything what is skin shader..
where i can study it effectively?
Mental ray? Then you have one of the best skinshader avaible in 3D: MRfast SSS.
You might want to watch some threads at cgtalk?
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Jeff Patton's shaders thread: (298 pages haha! good luck!)
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[link]
Some Jonas Thornqvist's MR skin shaders:
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[link]
Hope it helps a bit at least?!