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Question- are the buildings in the foreground larger scale than the background ones? and i like that -land sloping- aspect of it.
I'm also curious about that blue, blocky look on that foreground building and the blurred far background buildings..did you actually have buildings all the way back there?(if that's the case..that's ridiculous..lol)
Well, for buildings, all same scale (1/1)
And yes, it's brut render, no post - comp or nothing, just ground and mogrpah clones buildings. Random color shader material, and Vray dof.
Render time? Forgot. I'll check for very precise time - I must have it somewhere - but it's not long at all for the moment. Arround 1hour maxi for 2000px on a quad, with a correct AA setting, but no reflection/refraction or whatever slowish stuffs. Well, even so proxies don't use ram, there is still lotof geometry to be computed by GI